🤔

Post-processing: Built-in#

Resolution#

  1. Install the Post-Processing Stack v2.
  2. Follow the getting started instructions.
  3. Set the Post-process Layer's layer to the layer of the game object the Post-process Volume is on.
  4. Enable is global on the volume if you intend to use it everywhere, otherwise add a trigger collder that the camera must be within.
  5. You should typically set the volume's weight to 1.
  6. Enable the effect overrides toggle (see adding post-processing effects to the stack).
  7. Enable the effect toggle (see adding post-processing effects to the stack).
  8. Override and modify the parameters associated with an effect to ensure it is visible. Many effects require raised intensities to see them.