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Anisotropic Filtering#

Anisotropic filtering increases Texture quality when viewed from a grazing angle. This rendering is resource-intensive on the graphics card. Increasing the level of anisotropy is usually a good idea for ground and floor Textures.

Resolution#

Increase the aniso level on the Texture asset.

If this does not affect the texture make sure that EditProject SettingsQualityAnisotropic Textures isn't set to disabled.