Rebuild All
Rebuild Content
Unity, huh, how?
Basic configuration
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1. Check that either:
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The Audio Source has
Play On Awake
enabled.
or
Play
is called manually. You should use the
debugger, or log
that the function is being called, and the source is correct.
Calling
Play
repeatedly will cause the clip to constantly restart.
2. Make sure that the Audio Clip is actually assigned to the Audio Source.
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3. Check that the source isn't being destroyed, as this will also stop the audio being played.
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Audio still cannot be heard.
Muted audio
Global volume
3D audio troubleshooting
Basic configuration
Missing Audio Listener
Unity audio is disabled
System volume
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