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Common Occlusion Culling issues
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Troubleshooting
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The following resources are all present in the same blog post:
Visualisations
Camera Volumes
Visibility Lines
Portals
Hidden objects are
not
being culled.
Visible objects are being culled.
Culling behaves strangely close to or inside an occluder.
Culling is too slow.
Baking is too slow.
Occlusion Data is too large.
Errors
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No asset directory.
No Renderers that are marked static were found in the scene.
Please mark all renderers that will never move as static in the inspector.
Failure in Split Phase.
Resources
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Documentation
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