🤔 Unity, huh, how?

🤔

Trigger messages (3D)

Ensure your functions use the correct types, spelling, and capitalisation as below.
The variable collider can be renamed, and access modifiers are not important. The parameters are optional if you are not using them.

OnTriggerEnter

void OnTriggerEnter(Collider collider)
{
    // Your behaviour here
}

OnTriggerStay

void OnTriggerStay(Collider collider)
{
    // Your behaviour here
}

OnTriggerExit

void OnTriggerExit(Collider collider)
{
    // Your behaviour here
}

I am still not getting a message.